// jukebox script. unknown provenance. // modified for use in opensim by fred huffhines. // // this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html // do not use it in objects without fully realizing you are implicitly accepting that license. // float INTERVAL = 9.00; integer IS_OPENSIM = TRUE; // this must be set to true to turn off the sound queuing. opensim does not currently implement it. float SOUND_OFFSET_PERIOD = 1.1; // number of seconds to start the sound in advance. integer LISTEN_CHAN = 2000; integer SEND_CHAN = 2001; float VOLUME = 1.0; integer g_iSound; integer total_tracks; integer g_iListenCtrl = -1; integer g_iPlaying; integer g_iLinked; integer g_iStop; integer g_iPod; string g_sLink; // DEBUG integer g_iWasLinked; integer g_iFinished; list song_names; // hold onto the names of all the songs so we don't need to keep // going back to inventory. Initialize() { llSetText(llGetObjectName(), <0, 100, 100>, 10); // reset listeners if ( g_iListenCtrl != -1 ) { llListenRemove(g_iListenCtrl); } g_iListenCtrl = llListen(LISTEN_CHAN,"","",""); g_iPlaying = 0; g_iLinked = 0; integer i; total_tracks = llGetInventoryNumber(INVENTORY_SOUND); for ( i = 0; i < total_tracks; i++ ) { string name = llGetInventoryName(INVENTORY_SOUND, i); song_names += [ name ]; llPreloadSound(name); } //llOwnerSay("got song names list: " + (string)song_names); } PlaySong() { integer i; g_iPlaying = 1; llWhisper(0, "Playing..."); if (!IS_OPENSIM) { llSetSoundQueueing(TRUE); } llAdjustSoundVolume(1.0); llPlaySound(llList2String(song_names, 0), VOLUME); llPreloadSound(llList2String(song_names, 1)); // set the timer interval for just before the track chunk ends. llSetTimerEvent(INTERVAL - SOUND_OFFSET_PERIOD); g_iSound = 1; } StopSong() { g_iPlaying = 0; llWhisper(0, "Stopping..."); llStopSound(); llAdjustSoundVolume(0); llSetTimerEvent(0.0); } integer CheckLink() { string sLink; sLink = llGetLinkName(1); g_sLink = sLink; if ( llGetSubString(sLink,0,6) == "Jukebox" ) { return TRUE; } return FALSE; } ////////////// // huffware script: auto-retire, by fred huffhines, version 2.8. // distributed under BSD-like license. // !! keep in mind that this code must be *copied* into another // !! script that you wish to add auto-retirement capability to. // when a script has auto_retire in it, it can be dropped into an // object and the most recent version of the script will destroy // all older versions. // // the version numbers are embedded into the script names themselves. // the notation for versions uses a letter 'v', followed by two numbers // in the form "major.minor". // major and minor versions are implicitly considered as a floating point // number that increases with each newer version of the script. thus, // "hazmap v0.1" might be the first script in the "hazmap" script continuum, // and "hazmap v3.2" is a more recent version. // // example usage of the auto-retirement script: // default { // state_entry() { // auto_retire(); // make sure newest addition is only version of script. // } // } // this script is partly based on the self-upgrading scripts from markov brodsky // and jippen faddoul. ////////////// auto_retire() { string self = llGetScriptName(); // the name of this script. list split = compute_basename_and_version(self); if (llGetListLength(split) != 2) return; // nothing to do for this script. string basename = llList2String(split, 0); // script name with no version attached. string version_string = llList2String(split, 1); // the version found. integer posn; // find any scripts that match the basename. they are variants of this script. for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { // found a basic match at least. list inv_split = compute_basename_and_version(curr_script); if (llGetListLength(inv_split) == 2) { // see if this script is more ancient. string inv_version_string = llList2String(inv_split, 1); // the version found. // must make sure that the retiring script is completely the identical basename; // just matching in the front doesn't make it a relative. if ( (llList2String(inv_split, 0) == basename) && ((float)inv_version_string < (float)version_string) ) { // remove script with same name from inventory that has inferior version. llRemoveInventory(curr_script); } } } } } // // separates the base script name and version number. used by auto_retire. list compute_basename_and_version(string to_chop_up) { // minimum script name is 2 characters plus a version. integer space_v_posn; // find the last useful space and 'v' combo. for (space_v_posn = llStringLength(to_chop_up) - 3; (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); space_v_posn--) { // look for space and v but do nothing else. } if (space_v_posn < 2) return []; // no space found. // now we zoom through the stuff after our beloved v character and find any evil // space characters, which are most likely from SL having found a duplicate item // name and not so helpfully renamed it for us. integer indy; for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { if (llGetSubString(to_chop_up, indy, indy) == " ") { // found one; zap it. since we're going backwards we don't need to // adjust the loop at all. to_chop_up = llDeleteSubString(to_chop_up, indy, indy); } } string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); // ditch the space character for our numerical check. string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); // strip out a 'v' if there is one. if (llGetSubString(chop_suffix, 0, 0) == "v") chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); // if valid floating point number and greater than zero, that works for our version. string basename = to_chop_up; // script name with no version attached. if ((float)chop_suffix > 0.0) { // this is a big success right here. basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); return [ basename, chop_suffix ]; } // seems like we found nothing useful. return []; } // ////////////// default { state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } on_rez(integer parm) { state rerun; } } state rerun { state_entry() { state default; } } state real_default { state_entry() { auto_retire(); Initialize(); } on_rez(integer start_param) { Initialize(); if ( start_param ) { g_iPod = start_param - 1; if ( g_iPod ) { llRequestPermissions(llGetOwner(),PERMISSION_ATTACH); } else { // Tell the controller what the CD key is so it can link llWhisper(SEND_CHAN,"LINK " + (string)llGetKey()); } } } changed(integer change) { if ( change == CHANGED_LINK ) { if ( llGetLinkNumber() == 0 ) { StopSong(); llDie(); } else { if ( g_iStop ) { llMessageLinked(1,llGetLinkNumber(),"UNLINK",""); } else { llMessageLinked(1,llGetLinkNumber(),"LINKID",""); g_iWasLinked = 1; } } } } attach(key id) { if ( id == NULL_KEY ) { llDie(); } else { PlaySong(); } } run_time_permissions(integer perm) { if ( perm == PERMISSION_ATTACH ) { llAttachToAvatar(ATTACH_LSHOULDER); llSetTexture("clear",ALL_SIDES); } } touch_start(integer total_number) { integer i; for ( i = 0; i < total_number; i++ ) { if ( llDetectedKey(i) == llGetOwner() ) { //llWhisper(0,"DEBUG: g_iPlaying=" + (string)g_iPlaying); //llWhisper(0,"DEBUG: Link=" + (string)llGetLinkNumber()); //llWhisper(0,"DEBUG: g_iWasLinked=" + (string)g_iWasLinked); //llWhisper(0,"DEBUG: g_iFinished=" + (string)g_iFinished); if ( g_iPlaying ) StopSong(); else PlaySong(); } } } listen(integer channel, string name, key id, string message) { if ( message == "RESET" ) { if ( llGetLinkNumber() == 0 ) { llDie(); } else { llMessageLinked(1,llGetLinkNumber(),"UNLINK",""); } } if ( message == "STOP" ) { if ( g_iPod ) { StopSong(); llDetachFromAvatar(); } } } link_message(integer sender_num, integer num, string str, key id) { if ( str == "PLAY" ) { if ( !g_iPlaying ) { PlaySong(); } return; } if ( str == "STOP" ) { g_iStop = 1; StopSong(); llMessageLinked(1,llGetLinkNumber(),"UNLINK",""); } if ( str == "VOLUME" ) { VOLUME = (float)num / 10.0; llAdjustSoundVolume(VOLUME); } } timer() { if ( g_iPlaying ) { //llWhisper(0, "playing song #" + (string)(g_iSound+1) + ": " + llList2String(song_names, g_iSound)); llPlaySound(llList2String(song_names, g_iSound),VOLUME); if ( g_iSound < (total_tracks - 1) ) { llPreloadSound(llList2String(song_names, g_iSound + 1)); } g_iSound++; if ( g_iSound >= total_tracks ) { llSetTimerEvent(INTERVAL + 5.0); g_iPlaying = 0; } else { llSetTimerEvent(INTERVAL - SOUND_OFFSET_PERIOD); } } else { if ( llGetLinkNumber() != 0 ) { llSetTimerEvent(0.0); if ( g_iPod ) { llWhisper(SEND_CHAN,"FINISH"); llDetachFromAvatar(); } else { llMessageLinked(1,0,"FINISH",""); g_iFinished = 1; } } } } }