// huffware script: menu list manager, by fred huffhines. // // deals with popping up menus when desired. does not do any configuration // reading; that all must be fed to the script via link messages. // // this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html // do not use it in objects without fully realizing you are implicitly accepting that license. // // constants... string GIFTING_MENU_NAME = "#gifting#"; // the menu name that we support internally for giving gifts. // global variables... // these are the definition of the menuing system, // and are valid once we have heard our config. // unique identifiers of menu names. list menu_names; // a list of titles for the menus. list menu_titles; // the menu choices are strings containing encoded lists of button text labels. list menu_button_lists; // store current activated menu info... string _private_global_av_name; string _private_global_av_key; // menu list manager link message API. ////////////// // do not redefine these constants. integer MENU_LIST_MANAGER_HUFFWARE_ID = 10033; // the unique id within the huffware system for this sensor plugin script. string HUFFWARE_PARM_SEPARATOR = "{~~~}"; // this pattern is an uncommon thing to see in text, so we use it to separate // our commands in link messages. string HUFFWARE_ITEM_SEPARATOR = "{|||}"; // used to separate lists of items from each other when stored inside a parameter. // this allows lists to be passed as single string parameters if needed. integer REPLY_DISTANCE = 100008; // offset added to service's huffware id in reply IDs. string MENU_LIST_MGR_RESET = "#ml-reset#"; // throws out any current menus and gets ready to load a new set. string MENU_LIST_MGR_ADD_MENU = "#ml-addmenu#"; // puts a new menu into our list. this requires 3 parameters: menu name, // menu title, menu button list. string MENU_LIST_MGR_SHOW_MENU = "#ml-shomenu#"; // a request that a particular menu be shown. the first parameter is the menu index. // the second parameter is the avatar name. the third parameter is the avatar key. string MENU_LIST_MGR_GIVE_ITEM = "#ml-give#"; // brings up a gift giving menu. parms are avatar name and avatar key. string MENU_LIST_MGR_MODIFY_MENU = "#ml-modmenu#"; string MENU_LIST_KEEP_WORD = "KEEP"; // replaces a menu already in the list. this requires 4 parameters: menu index, menu name, // menu title, menu button list. if a parameter is the MENU_LIST_KEEP_WORD, then that field // is not changed. string MENU_LIST_MGR_CHOICE_MADE_ALERT = "#ml-event-picked"; // alerts the driver for this script that the owner has picked a choice. the // parameters include: the text of the choice, the name of the menu, the avatar name, // the avatar key. // ////////////// // joins a list of parameters using the parameter sentinel for the library. string wrap_parameters(list to_flatten) { return llDumpList2String(to_flatten, HUFFWARE_PARM_SEPARATOR); } ////////////// // requires HUD sensor plugin v21.4 or better. ////////////// // do not redefine these constants. integer SENSOR_PLUGIN_HUFFWARE_ID = 10014; // the unique id within the huffware system for this sensor plugin script. string GIVE_ALL_AVATARS = "#santa#"; // if this is received, the sensor plugin attempts to hand out an object passed as // the first parameter to every avatar it knows about. ////////////// // requires menutini v3.9 or better... ////////////// // do not redefine these constants. integer MENUTINI_HUFFWARE_ID = 10009; // the unique id within the huffware system for the jaunt script to // accept commands on. this is used in llMessageLinked as the num parameter. // commands available via menutini: string SHOW_MENU_COMMAND = "#menu#"; // the command that tells menutini to show a menu defined by parameters // that are passed along. these must be: the menu name, the menu's title // (which is really the info to show as content in the main box of the menu), // the wrapped list of commands to show as menu buttons, the menu system // channel's for listening, and the key to listen to. // ////////////// // joins a list of sub-items using the item sentinel for the library. string wrap_item_list(list to_wrap) { return llDumpList2String(to_wrap, HUFFWARE_ITEM_SEPARATOR); } // ////////////// // replaces occurences of $owner and $avatar with the owner's name and the // targeted avatars name. _first and _last added to the name cause the first // or last name to be used instead. string senso_substitute_vars(string to_substitute, string avatars_name) { string owners_name = llKey2Name(llGetOwner()); return substitute_variable_list(to_substitute, [ "avatar_first", "avatar_last", "avatar", "owner_first", "owner_last", "owner" ], [ first_name(avatars_name), last_name(avatars_name), avatars_name, first_name(owners_name), last_name(owners_name), owners_name ]); } integer random_channel() { return -(integer)(llFrand(40000) + 20000); } simply_display_menu(string menu_name, string title, list buttons, string av_name, string av_key) { // we only manage one global now for this stuff... _private_global_av_name = av_name; _private_global_av_key = av_key; integer menu_channel = random_channel(); /// key listen_to = llGetOwner(); //log_it("passing in key to use: " + (string)listen_to); llMessageLinked(LINK_THIS, MENUTINI_HUFFWARE_ID, SHOW_MENU_COMMAND, menu_name + HUFFWARE_PARM_SEPARATOR + title + HUFFWARE_PARM_SEPARATOR + wrap_item_list(buttons) + HUFFWARE_PARM_SEPARATOR + (string)menu_channel + HUFFWARE_PARM_SEPARATOR + (string)av_key); } replace_vars_and_display_menu(integer menu_index, string av_name, string av_key) { // patch the avatar names and owner names before displaying. string title = senso_substitute_vars(llList2String(menu_titles, menu_index), av_name); string button_text = llList2String(menu_button_lists, menu_index); simply_display_menu(llList2String(menu_names, menu_index), title, llParseStringKeepNulls(button_text, [HUFFWARE_ITEM_SEPARATOR], []), av_name, av_key); } // shows a menu by index. show_menu(integer index, string av_name, string av_key) { replace_vars_and_display_menu(index, av_name, av_key); //log_it("sent the menu request... memory left=" + (string)llGetFreeMemory()); } // handles the response message when the user chooses a button. react_to_menu(string menu_name, string av_name, string av_key, string which_choice) { //log_it("you clicked " + which_choice + " item for av " + av_name); handle_chosen_menu_item(menu_name, av_name, av_key, which_choice); } // the gift giving menu. we show the menu after looking through the // inventory. if the owner picks an item, we'll deal with that response. show_gift_menu(string av_name, string av_key) { string menu_name = "gift"; string menu_title = "Pick a gift for " + av_name + "..."; list menu_button_list = []; integer indy; for (indy = 0; indy < llGetInventoryNumber(INVENTORY_OBJECT); indy++) { menu_button_list += llGetInventoryName(INVENTORY_OBJECT, indy); } for (indy = 0; indy < llGetInventoryNumber(INVENTORY_TEXTURE); indy++) { string item_name = llGetInventoryName(INVENTORY_TEXTURE, indy); if (!is_prefix(item_name, "ean hud keys")) menu_button_list += item_name; } for (indy = 0; indy < llGetInventoryNumber(INVENTORY_LANDMARK); indy++) { menu_button_list += llGetInventoryName(INVENTORY_LANDMARK, indy); } for (indy = 0; indy < llGetInventoryNumber(INVENTORY_NOTECARD); indy++) { string item_name = llGetInventoryName(INVENTORY_NOTECARD, indy); if ( (find_substring(item_name, "help") < 0) && (find_substring(item_name, "Help") < 0) && (find_substring(item_name, "config") < 0) ) menu_button_list += item_name; } for (indy = 0; indy < llGetInventoryNumber(INVENTORY_CLOTHING); indy++) { menu_button_list += llGetInventoryName(INVENTORY_CLOTHING, indy); } for (indy = 0; indy < llGetInventoryNumber(INVENTORY_GESTURE); indy++) { menu_button_list += llGetInventoryName(INVENTORY_GESTURE, indy); } if (llGetListLength(menu_button_list) == 0) { llOwnerSay("There are no objects loaded in the hud currently. I can make no gifts."); } simply_display_menu(GIFTING_MENU_NAME, menu_title, menu_button_list, av_name, av_key); } // handles a request for this library itself. process_hud_menu_mgr_request(integer sender, integer num, string msg, key id) { list parms = llParseStringKeepNulls(id, [HUFFWARE_PARM_SEPARATOR], []); if (msg == MENU_LIST_MGR_RESET) { llResetScript(); } else if (msg == MENU_LIST_MGR_ADD_MENU) { if (llGetListLength(parms) < 3) { log_it("too few parms to add menu."); return; } //hmmm: sloppy list processing! menu_names += [ llList2String(parms, 0) ]; menu_titles += [ llList2String(parms, 1) ]; menu_button_lists += [ llList2String(parms, 2) ]; } else if (msg == MENU_LIST_MGR_GIVE_ITEM) { // give over a gift. string av_name = llList2String(parms, 0); string av_key = llList2String(parms, 1); show_gift_menu(av_name, av_key); } else if (msg == MENU_LIST_MGR_SHOW_MENU) { if (llGetListLength(parms) < 3) { log_it("too few parms to show menu."); return; } //log_it("key comes as " + llList2String(parms, 2)); show_menu((integer)llList2String(parms, 0), llList2String(parms, 1), (key)llList2String(parms, 2)); //log_it("show menu... memory left=" + (string)llGetFreeMemory()); } else if (msg == MENU_LIST_MGR_MODIFY_MENU) { if (llGetListLength(parms) < 4) { log_it("too few parms to replace menu."); return; } integer indo = (integer)llList2String(parms, 0); //log_it("modif menu request, indo is " + (string)indo); if (indo >= llGetListLength(menu_names)) { //log_it("index too large in replace menu"); return; } //log_it("replacing entry " + (string)indo + " with " + llList2String(parms, 1) + ", " + llList2String(parms, 2) + ", " + llList2String(parms, 3)); if (llList2String(parms, 1) != MENU_LIST_KEEP_WORD) menu_names = replace_entry(menu_names, indo, [ llList2String(parms, 1) ]); if (llList2String(parms, 2) != MENU_LIST_KEEP_WORD) menu_titles = replace_entry(menu_titles, indo, [ llList2String(parms, 2) ]); if (llList2String(parms, 3) != MENU_LIST_KEEP_WORD) menu_button_lists = replace_entry(menu_button_lists, indo, [ llList2String(parms, 3) ]); //log_it("new menu button:" + llList2String(parms, 3)); } } // processes a message from a link. some of this must be handled // by the driver script that handles our configuration. handle_link_message(integer sender, integer num, string msg, key id) { if (num == MENU_LIST_MANAGER_HUFFWARE_ID) { process_hud_menu_mgr_request(sender, num, msg, id); } if ( (num != MENUTINI_HUFFWARE_ID + REPLY_DISTANCE) || (msg != SHOW_MENU_COMMAND) ) return; // not for us. //log_it("menu reply: sndr=" + (string)sender + " num=" + (string)num + " msg=" + msg + " id=" + (string)id); list parms = llParseStringKeepNulls(id, [HUFFWARE_PARM_SEPARATOR], []); string menu_name = llList2String(parms, 0); string which_choice = llList2String(parms, 1); ///not used: key av_key = llList2String(parms, 2); //hmmm: should the menutini also offer av name and key options??? react_to_menu(menu_name, _private_global_av_name, _private_global_av_key, which_choice); } ////////////// // gives a present to the avatar named here. give_gift(string av_name, string av_key, string present) { //log_it("trying to give a gift of " + present + " to " + av_name); if (av_name != "ALL") { llGiveInventory(av_key, present); llOwnerSay("gave " + present + " to " + av_name); } else { // send the request back to the sensor plugin for processing. llMessageLinked(LINK_ROOT, SENSOR_PLUGIN_HUFFWARE_ID, GIVE_ALL_AVATARS, wrap_parameters([present])); } } handle_chosen_menu_item(string menu_name, string av_name, string av_key, string which_choice) { if (menu_name == GIFTING_MENU_NAME) { give_gift(av_name, av_key, which_choice); } // send the alert to the driver. llMessageLinked(LINK_ROOT, MENU_LIST_MANAGER_HUFFWARE_ID + REPLY_DISTANCE, MENU_LIST_MGR_CHOICE_MADE_ALERT, wrap_parameters([which_choice, menu_name, av_name, av_key])); } ////////////// // from hufflets... // integer debug_num = 0; // a debugging output method. can be disabled entirely in one place. log_it(string to_say) { debug_num++; // tell this to the owner. llOwnerSay(llGetScriptName() + "[" + (string)debug_num + "] " + to_say); // say this on open chat, but use an unusual channel. // llSay(108, llGetScriptName() + "[" + (string)debug_num + "] " + to_say); } integer find_substring(string full_string, string pattern) { string full_lower = llToLower(full_string); return llSubStringIndex(full_lower, pattern); } ////////////// // returns the position of the last space in "look_within" or a negative number. integer find_last_space(string look_within) { integer indy = llStringLength(look_within) - 1; while ( (indy >= 0) && (llGetSubString(look_within, indy, indy) != " ") ) indy--; return indy; } // returns the first name for an avatar with the "full_name". string first_name(string full_name) { integer finding = find_last_space(full_name); if (finding >= 0) return llGetSubString(full_name, 0, finding - 1); return full_name; // failed to find space. } // returns the last name for an avatar with the "full_name". string last_name(string full_name) { integer finding = find_last_space(full_name); if (finding >= 0) return llGetSubString(full_name, finding + 1, -1); return full_name; // failed to find space. } // substitutes a variable's name for its value. note that variables are assumed to start // with a dollar sign character, which should not be provided in the "variable_name" parameter. string substitute_variable(string substitute_within, string variable_name, string variable_value) { string to_return = substitute_within; integer posn; while ( (posn = find_substring(to_return, "$" + variable_name)) >= 0) { // we found an occurrence of the variable. to_return = llDeleteSubString(to_return, posn, -1) // keep part before. + variable_value // add the value in place of the variable name. + llDeleteSubString(to_return, 0, posn + llStringLength(variable_name)); // keep part after. } return to_return; } // in "substitute_within", this finds any occurrences of items in the "variables_names" // and replaces those with the corresponding item from "variable_values". string substitute_variable_list(string substitute_within, list variable_names, list variable_values) { string to_return = substitute_within; integer vars = llGetListLength(variable_names); if (vars != llGetListLength(variable_values)) { // log_it("error in substitute_variable_list: inequal number of variable names vs. values."); return to_return; } integer indy; for (indy = 0; indy < vars; indy++) { to_return = substitute_variable(to_return, llList2String(variable_names, indy), llList2String(variable_values, indy)); } return to_return; } // locates the string "text" in the list to "search_in". integer find_in_list(list search_in, string text) { integer len = llGetListLength(search_in); integer i; for (i = 0; i < len; i++) { if (llList2String(search_in, i) == text) return i; } return -1; } // removes the entry at "index" and instead inserts the list "to_insert" // at that position. list replace_entry(list to_modify, integer index, list to_insert) { if (llGetListLength(to_modify) == 0) return to_insert; // special case for empty. return llListReplaceList(to_modify, to_insert, index, index); } // returns TRUE if the "prefix" string is the first part of "compare_with". integer is_prefix(string compare_with, string prefix) { return (llSubStringIndex(compare_with, prefix) == 0); } // // end hufflets ////////////// ////////////// // huffware script: auto-retire, by fred huffhines, version 2.5. // distributed under BSD-like license. // !! keep in mind that this code must be *copied* into another // !! script that you wish to add auto-retirement capability to. // when a script has auto_retire in it, it can be dropped into an // object and the most recent version of the script will destroy // all older versions. // // the version numbers are embedded into the script names themselves. // the notation for versions uses a letter 'v', followed by two numbers // in the form "major.minor". // major and minor versions are implicitly considered as a floating point // number that increases with each newer version of the script. thus, // "hazmap v0.1" might be the first script in the "hazmap" script continuum, // and "hazmap v3.2" is a more recent version. // // example usage of the auto-retirement script: // default { // state_entry() { // auto_retire(); // make sure newest addition is only version of script. // } // } // this script is partly based on the self-upgrading scripts from markov brodsky // and jippen faddoul. ////////////// auto_retire() { string self = llGetScriptName(); // the name of this script. list split = compute_basename_and_version(self); if (llGetListLength(split) != 2) return; // nothing to do for this script. string basename = llList2String(split, 0); // script name with no version attached. string version_string = llList2String(split, 1); // the version found. integer posn; // find any scripts that match the basename. they are variants of this script. for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { //log_it("invpo=" + (string)posn); string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { // found a basic match at least. list inv_split = compute_basename_and_version(curr_script); if (llGetListLength(inv_split) == 2) { // see if this script is more ancient. string inv_version_string = llList2String(inv_split, 1); // the version found. // must make sure that the retiring script is completely the identical basename; // just matching in the front doesn't make it a relative. if ( (llList2String(inv_split, 0) == basename) && ((float)inv_version_string < (float)version_string) ) { // remove script with same name from inventory that has inferior version. llRemoveInventory(curr_script); } } } } } // // separates the base script name and version number. used by auto_retire. list compute_basename_and_version(string to_chop_up) { // minimum script name is 2 characters plus a version. integer space_v_posn; // find the last useful space and 'v' combo. for (space_v_posn = llStringLength(to_chop_up) - 3; (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); space_v_posn--) { // look for space and v but do nothing else. //log_it("pos=" + (string)space_v_posn); } if (space_v_posn < 2) return []; // no space found. //log_it("space v@" + (string)space_v_posn); // now we zoom through the stuff after our beloved v character and find any evil // space characters, which are most likely from SL having found a duplicate item // name and not so helpfully renamed it for us. integer indy; for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { //log_it("indy=" + (string)space_v_posn); if (llGetSubString(to_chop_up, indy, indy) == " ") { // found one; zap it. since we're going backwards we don't need to // adjust the loop at all. to_chop_up = llDeleteSubString(to_chop_up, indy, indy); //log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up); } } string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); // ditch the space character for our numerical check. string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); // strip out a 'v' if there is one. if (llGetSubString(chop_suffix, 0, 0) == "v") chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); // if valid floating point number and greater than zero, that works for our version. string basename = to_chop_up; // script name with no version attached. if ((float)chop_suffix > 0.0) { // this is a big success right here. basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); return [ basename, chop_suffix ]; } // seems like we found nothing useful. return []; } // ////////////// default { state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } on_rez(integer parm) { state rerun; } } state rerun { state_entry() { state default; } } state real_default { state_entry() { auto_retire(); // make sure newest addition is only version of script. // reset all our variables. menu_names = []; menu_titles = []; menu_button_lists = []; _private_global_av_name = ""; _private_global_av_key = NULL_KEY; } link_message(integer sender, integer num, string msg, key id) { handle_link_message(sender, num, msg, id); } }