// huffware script: searchbert menus, by fred huffhines. // // manages the menu system for searchbert so the main script is free to do its thing. // // this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html // do not use it in objects without fully realizing you are implicitly accepting that license. // //notes // + need to have the searchbert initiate anything here. this cannot be free range and // running even if the searchbert isn't in a menuable mode. // + is the above true? // global constants... string MAIN_MENU_NAME = "main"; // name we use in menu list manager for the main menu. // boilerplate text that's shown at top of main menu. we'll add the channel info later. string MAIN_MENU_PREFIX = "Quick help: Say '"; string MAIN_MENU_MIDDLE = "#find XYZ' in chat to locate nearby objects with 'XYZ' in their names.\nSay '"; string MAIN_MENU_SUFFIX = "#reset' to stop showing a previous search.\n\n[Matches] shows recent search results.\n[Configure] changes options.\n[Reset] clears recent results.\n[Help] dispenses an instruction notecard."; // main menu items... string HELP_CHOICE = "Help"; string CONFIG_CHOICE = "Configure"; string MATCHES_CHOICE = "Matches"; string RESET_CHOICE = "Reset"; // configuration menu items... string MAX_MATCHES_CHOICE = "Max Match"; string CHAT_CHANNEL_CHOICE = "Channel"; string SEARCH_TYPE_CHOICE = "SearchType"; string PRESENT_ARMS_CHOICE = "PresentArms"; // menu indices... integer MAIN_MENU_INDEX = 0; // we always do main menu as zero. integer CONFIG_MENU_INDEX = 1; // choices for configurable items. integer MAX_MATCHES_MENU_INDEX = 2; // changing the number of matches. integer SEARCH_TYPE_CHOICE_INDEX = 3; // menu for search types. integer PRESENT_ARMS_CHOICE_INDEX = 4; // menu for searchbert arm styles. // searchbert menus API. ////////////// // do not redefine these constants. integer SEARCHBERT_MENUS_HUFFWARE_ID = 10034; // the unique id within the huffware system for this script. ////////////// string SM_CONFIGURE_INFO = "#sm-info#"; // sets important information this script will use, such as (1) the channel for listening. string SM_POP_MAIN_MENU_UP = "#sm-main#"; // causes the main menu to be displayed. this requires an avatar name and avatar key for the // target of the menu. ////////////// string SM_EVENT_MENU_CLICK = "#sm-clik#"; // the user has requested a particular menu item that this script cannot fulfill. the // event is generated back to the client of this script for handling. it will include (1) the // menu name in question, (2) the item clicked, (3) the avatar name, and (4) the avatar key. ////////////// // imported interfaces... // menu list manager link message API. ////////////// // do not redefine these constants. integer MENU_LIST_MANAGER_HUFFWARE_ID = 10033; // the unique id within the huffware system for this sensor plugin script. string HUFFWARE_PARM_SEPARATOR = "{~~~}"; // this pattern is an uncommon thing to see in text, so we use it to separate // our commands in link messages. string HUFFWARE_ITEM_SEPARATOR = "{|||}"; // used to separate lists of items from each other when stored inside a parameter. // this allows lists to be passed as single string parameters if needed. integer REPLY_DISTANCE = 100008; // offset added to service's huffware id in reply IDs. string MENU_LIST_MGR_RESET = "#ml-reset#"; // throws out any current menus and gets ready to load a new set. string MENU_LIST_MGR_ADD_MENU = "#ml-addmenu#"; // puts a new menu into our list. this requires 3 parameters: menu name, // menu title, menu button list. string MENU_LIST_MGR_SHOW_MENU = "#ml-shomenu#"; // a request that a particular menu be shown. the first parameter is the menu index. // the second parameter is the avatar name. the third parameter is the avatar key. string MENU_LIST_MGR_GIVE_ITEM = "#ml-give#"; // brings up a gift giving menu. parms are avatar name and avatar key. string MENU_LIST_MGR_MODIFY_MENU = "#ml-modmenu#"; string MENU_LIST_KEEP_WORD = "KEEP"; // replaces a menu already in the list. this requires 4 parameters: menu index, menu name, // menu title, menu button list. if a parameter is the MENU_LIST_KEEP_WORD, then that field // is not changed. string MENU_LIST_MGR_CHOICE_MADE_ALERT = "#ml-event-picked"; // alerts the driver for this script that the owner has picked a choice. the // parameters include: the text of the choice, the name of the menu, the avatar name, // the avatar key. // ////////////// // we snag just enough of this interface to masquerade as it... // card configurator link message API: ////////////// // do not redefine these constants. integer CARD_CONFIGURATOR_HUFFWARE_ID = 10042; // the unique id within the huffware system for the card configurator script to // accept commands on. this is used in llMessageLinked as the num parameter. ////////////// string CARD_CONFIG_RECEIVED_ALERT = "#cfg-event-upd#"; // this message is sent when the configurator has found some data updates or has finished // reading the configuration file. ////////////// // global variables... integer initialized_menus_yet = FALSE; // records if the menus have been set up. // additional information that's provided by the client script. integer TALKY_CHANNEL = 0; ////////////// // sends a new menu to be placed in the menu manager. add_menu(string menu_name, string menu_title, list button_list) { if (llGetListLength(button_list) == 0) { // patch this degenerate list into a bogus one. button_list = [ "none" ]; } llMessageLinked(LINK_ROOT, MENU_LIST_MANAGER_HUFFWARE_ID, MENU_LIST_MGR_ADD_MENU, menu_name + HUFFWARE_PARM_SEPARATOR + menu_title + HUFFWARE_PARM_SEPARATOR + wrap_item_list(button_list)); } // stuffs in a new version of an old menu. replace_menu(integer index, string menu_name, string menu_title, list button_list) { llMessageLinked(LINK_ROOT, MENU_LIST_MANAGER_HUFFWARE_ID, MENU_LIST_MGR_MODIFY_MENU, (string)index + HUFFWARE_PARM_SEPARATOR + menu_name + HUFFWARE_PARM_SEPARATOR + menu_title + HUFFWARE_PARM_SEPARATOR + wrap_item_list(button_list)); } // sets up the main menu options. if "new_now" is false, then this replaces // the main menu rather than expecting to add a new one. establish_main_menu(integer new_now) { // menu zero: this is the main menu. string menu_name = "main"; string menu_title = MAIN_MENU_PREFIX + channel_string() + MAIN_MENU_MIDDLE + channel_string() + MAIN_MENU_SUFFIX; list menu_button_list = [ MATCHES_CHOICE, CONFIG_CHOICE, RESET_CHOICE, HELP_CHOICE ]; if (new_now) { add_menu(menu_name, menu_title, menu_button_list); } else { replace_menu(MAIN_MENU_INDEX, menu_name, menu_title, menu_button_list); } } // sets up all of the static menus for searchbert. prepare_all_menus() { establish_main_menu(TRUE); // set up the main menu as a new menu. // configuration menu provides tasty options for changing the way searchbert behaves. string menu_name = CONFIG_CHOICE; // reusing menu button from main menu for the menu name. string menu_title = "Configurable Options...\n[" + MAX_MATCHES_CHOICE + "] selects number of items to find.\n[" + CHAT_CHANNEL_CHOICE + "] changes listening channel for commands.\n[" + SEARCH_TYPE_CHOICE + "] selects types to find.\n[" + PRESENT_ARMS_CHOICE + "] arm style for pointing"; list menu_button_list = [ MAX_MATCHES_CHOICE, CHAT_CHANNEL_CHOICE, SEARCH_TYPE_CHOICE, PRESENT_ARMS_CHOICE ]; add_menu(menu_name, menu_title, menu_button_list); menu_name = MAX_MATCHES_CHOICE; // reusing menu button from config menu. menu_title = "Choose a new maximum number of items to find:"; menu_button_list = produce_nums(17); // ultimate number of arms available (magic constant!). add_menu(menu_name, menu_title, menu_button_list); menu_name = SEARCH_TYPE_CHOICE; // reusing type button too. menu_title = "Look for what types?:\n1=Agent, 2=Active,\n3=Agent+Active, 4=Passive,\n5=Agent+Passive, 6=Agent+Passive\n7=Agent+Active+Passive (i.e. anything)"; menu_button_list = produce_nums(7); // max bit pattern to allow. add_menu(menu_name, menu_title, menu_button_list); menu_name = PRESENT_ARMS_CHOICE; // this is becoming a trend. menu_title = "Which arm pointing style should be used?\n0 = arm middles centered\n1 = arm ends at opposite wall\n2 = arm ends at nearest wall\n3 = arm ends centered"; menu_button_list = [ "0" ] + produce_nums(3); // 0, plus 1-3. add_menu(menu_name, menu_title, menu_button_list); } // if we haven't initialized yet, we'll do it now. maybe_really_setup_menus() { if (!initialized_menus_yet) { //log_it("needed initialization still!"); prepare_all_menus(); initialized_menus_yet = TRUE; llSetTimerEvent(0); // stop timer. return; } } // deals with the timer elapsing. handle_timer_hit() { // see if this timer is for initialization purposes. maybe_really_setup_menus(); } // processes a message requesting our services or updating our info. or ignore it. handle_link_message(integer sender, integer num, string msg, key id) { if ( (num != MENU_LIST_MANAGER_HUFFWARE_ID + REPLY_DISTANCE) && (num != SEARCHBERT_MENUS_HUFFWARE_ID) ) return; // make sure we're already initialized. maybe_really_setup_menus(); list parms = llParseStringKeepNulls(id, [HUFFWARE_PARM_SEPARATOR], []); if (num == MENU_LIST_MANAGER_HUFFWARE_ID + REPLY_DISTANCE) { if (msg == MENU_LIST_MGR_CHOICE_MADE_ALERT) { // now deal with the implications of the menu they chose. process_menu_choice(llList2String(parms, 1), llList2String(parms, 2), llList2String(parms, 3), llList2String(parms, 0)); } return; } // if we got to here, it must be for our main interface methods. //log_it("got searchbert menu request: " + msg + ". memory left=" + (string)llGetFreeMemory()); if (msg == SM_CONFIGURE_INFO) { TALKY_CHANNEL = (integer)llList2String(parms, 0); establish_main_menu(FALSE); } else if (msg == SM_POP_MAIN_MENU_UP) { // show the main menu for the specified avatar. request_menu_popup(MAIN_MENU_INDEX, llList2String(parms, 0), llList2String(parms, 1)); } } request_menu_popup(integer menu_index, string av_name, string av_key) { llMessageLinked(LINK_ROOT, MENU_LIST_MANAGER_HUFFWARE_ID, MENU_LIST_MGR_SHOW_MENU, wrap_parameters([menu_index, av_name, av_key])); //log_it("sent menu popup to av " + av_name + " with key " + av_key + "... memory left=" + (string)llGetFreeMemory()); } // generates a list of numbers up to and including the "max". list produce_nums(integer max) { list to_return; integer indy; for (indy = 1; indy <= max; indy++) { to_return += (string)indy; } return to_return; } // returns the appropriate extra text if the channel is not zero for open chat. string channel_string() { string add_in_channel = ""; if (TALKY_CHANNEL != 0) add_in_channel = "/" + (string)TALKY_CHANNEL + " "; return add_in_channel; } // handles when a menu has been clicked on. process_menu_choice(string menu_name, string av_name, string av_key, string which_choice) { //log_it("into process menu " + menu_name + " for " + av_name + " who chose " + which_choice); if (menu_name == MAIN_MENU_NAME) { if (which_choice == HELP_CHOICE) { // see if we can find a helper notecard. integer indy = find_basename_in_inventory("docs", INVENTORY_NOTECARD); if (indy < 0) { llSay(0, "We're very sorry, but there do not seem to be any documentation notecards available. There may be a better version at eepaw shop (osgrid or SL)."); } else { string invname = llGetInventoryName(INVENTORY_NOTECARD, indy); llGiveInventory(av_key, invname); llWhisper(0, "Here's a copy of the help file: " + invname); } return; } else if (which_choice == CONFIG_CHOICE) { request_menu_popup(CONFIG_MENU_INDEX, av_name, av_key); return; } // MATCHES_CHOICE falls through for forwarding. // so does RESET_CHOICE. } else if (menu_name == CONFIG_CHOICE) { if (which_choice == MAX_MATCHES_CHOICE) { // let them pick a new maximum number of matches to find. request_menu_popup(MAX_MATCHES_MENU_INDEX, av_name, av_key); return; } else if (which_choice == CHAT_CHANNEL_CHOICE) { llSay(0, "To change the chat channel, say '" + channel_string() + "#channel N' where N is your new channel number."); return; } else if (which_choice == SEARCH_TYPE_CHOICE) { // ask what types to allow. request_menu_popup(SEARCH_TYPE_CHOICE_INDEX, av_name, av_key); return; } else if (which_choice == PRESENT_ARMS_CHOICE) { // ask them how they want their arms arranged. request_menu_popup(PRESENT_ARMS_CHOICE_INDEX, av_name, av_key); return; } } else if (menu_name == MAX_MATCHES_CHOICE) { integer max = (integer)which_choice; if (max >= 1) { // a new number of search matches has been decided upon. send_data_burst(["max_matches", which_choice]); llSay(0, "Maximum number of matches is now set to " + (string)max + "."); return; } } else if (menu_name == SEARCH_TYPE_CHOICE) { integer type = (integer)which_choice; if (type >= 1) { // set the types to look for during the search. send_data_burst(["search_type", type]); llSay(0, "Search type now set to " + (string)type + "."); return; } } else if (menu_name == PRESENT_ARMS_CHOICE) { integer pas_type = (integer)which_choice; send_data_burst(["present_arms", pas_type]); string arm_type = "middles centered"; if (pas_type == 1) arm_type = "opposite wall"; else if (pas_type == 2) arm_type = "nearer wall"; else if (pas_type == 3) arm_type = "ends centered"; llSay(0, "Arm presentation style is now " + arm_type + "."); return; } // cases that aren't handled get forwarded to the client script. llMessageLinked(LINK_ROOT, SEARCHBERT_MENUS_HUFFWARE_ID + REPLY_DISTANCE, SM_EVENT_MENU_CLICK , wrap_parameters([menu_name, which_choice, av_name, av_key])); } // borrowed from card configurator. // sends the currently held data out to whoever requested it. send_data_burst(list to_send) { //log_it("sending " + (string)llGetListLength(to_send) + " items"); llMessageLinked(LINK_THIS, CARD_CONFIGURATOR_HUFFWARE_ID + REPLY_DISTANCE, CARD_CONFIG_RECEIVED_ALERT, wrap_parameters(["yo-updated"] + to_send)); to_send = []; // reset any items held. } // set up all the parts of the externally configured bits. initialize() { //log_it("initializing. memory left=" + (string)llGetFreeMemory()); llSleep(0.1); // initial pause before chatting with menu manager. // reset the menu manager to get it ready for our new menus. llMessageLinked(LINK_THIS, MENU_LIST_MANAGER_HUFFWARE_ID, MENU_LIST_MGR_RESET, ""); // snooze a bit to allow our helper to wake up. llSetTimerEvent(0.34); // snooze until helper is ready. initialized_menus_yet = FALSE; } ////////////// // from hufflets... // integer debug_num = 0; // a debugging output method. can be disabled entirely in one place. log_it(string to_say) { debug_num++; // tell this to the owner. llOwnerSay(llGetScriptName() + "[" + (string)debug_num + "] " + to_say); // say this on open chat, but use an unusual channel. // llSay(108, llGetScriptName() + "[" + (string)debug_num + "] " + to_say); } ////////////// // joins a list of parameters using the parameter sentinel for the library. string wrap_parameters(list to_flatten) { return llDumpList2String(to_flatten, HUFFWARE_PARM_SEPARATOR); } string wrap_item_list(list to_wrap) { return llDumpList2String(to_wrap, HUFFWARE_ITEM_SEPARATOR); } ////////////// // locates the string "text" in the list to "search_in". integer find_in_list(list search_in, string text) { integer len = llGetListLength(search_in); integer i; for (i = 0; i < len; i++) { if (llList2String(search_in, i) == text) return i; } return -1; } // returns the index of the first occurrence of "pattern" inside // the "full_string". if it is not found, then a negative number is returned. integer find_substring(string full_string, string pattern) { return llSubStringIndex(llToLower(full_string), llToLower(pattern)); } // returns TRUE if the "prefix" string is the first part of "compare_with". integer is_prefix(string compare_with, string prefix) { return find_substring(compare_with, prefix) == 0; } // looks for an inventory item with the same prefix as the "basename_to_seek". integer find_basename_in_inventory(string basename_to_seek, integer inv_type) { integer num_inv = llGetInventoryNumber(inv_type); if (num_inv == 0) return -1; // nothing there! integer indy; for (indy = 0; indy < num_inv; indy++) { if (is_prefix(llGetInventoryName(inv_type, indy), basename_to_seek)) return indy; } return -2; // failed to find it. } ////////////// // huffware script: auto-retire, by fred huffhines, version 2.8. // distributed under BSD-like license. // !! keep in mind that this code must be *copied* into another // !! script that you wish to add auto-retirement capability to. // when a script has auto_retire in it, it can be dropped into an // object and the most recent version of the script will destroy // all older versions. // // the version numbers are embedded into the script names themselves. // the notation for versions uses a letter 'v', followed by two numbers // in the form "major.minor". // major and minor versions are implicitly considered as a floating point // number that increases with each newer version of the script. thus, // "hazmap v0.1" might be the first script in the "hazmap" script continuum, // and "hazmap v3.2" is a more recent version. // // example usage of the auto-retirement script: // default { // state_entry() { // auto_retire(); // make sure newest addition is only version of script. // } // } // this script is partly based on the self-upgrading scripts from markov brodsky // and jippen faddoul. ////////////// auto_retire() { string self = llGetScriptName(); // the name of this script. list split = compute_basename_and_version(self); if (llGetListLength(split) != 2) return; // nothing to do for this script. string basename = llList2String(split, 0); // script name with no version attached. string version_string = llList2String(split, 1); // the version found. integer posn; // find any scripts that match the basename. they are variants of this script. for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { // found a basic match at least. list inv_split = compute_basename_and_version(curr_script); if (llGetListLength(inv_split) == 2) { // see if this script is more ancient. string inv_version_string = llList2String(inv_split, 1); // the version found. // must make sure that the retiring script is completely the identical basename; // just matching in the front doesn't make it a relative. if ( (llList2String(inv_split, 0) == basename) && ((float)inv_version_string < (float)version_string) ) { // remove script with same name from inventory that has inferior version. llRemoveInventory(curr_script); } } } } } // // separates the base script name and version number. used by auto_retire. list compute_basename_and_version(string to_chop_up) { // minimum script name is 2 characters plus a version. integer space_v_posn; // find the last useful space and 'v' combo. for (space_v_posn = llStringLength(to_chop_up) - 3; (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); space_v_posn--) { // look for space and v but do nothing else. } if (space_v_posn < 2) return []; // no space found. // now we zoom through the stuff after our beloved v character and find any evil // space characters, which are most likely from SL having found a duplicate item // name and not so helpfully renamed it for us. integer indy; for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { if (llGetSubString(to_chop_up, indy, indy) == " ") { // found one; zap it. since we're going backwards we don't need to // adjust the loop at all. to_chop_up = llDeleteSubString(to_chop_up, indy, indy); } } string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); // ditch the space character for our numerical check. string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); // strip out a 'v' if there is one. if (llGetSubString(chop_suffix, 0, 0) == "v") chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); // if valid floating point number and greater than zero, that works for our version. string basename = to_chop_up; // script name with no version attached. if ((float)chop_suffix > 0.0) { // this is a big success right here. basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); return [ basename, chop_suffix ]; } // seems like we found nothing useful. return []; } // ////////////// // end hufflets. ////////////// default { state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } on_rez(integer parm) { state rerun; } } state rerun { state_entry() { state default; } } state real_default { state_entry() { auto_retire(); initialize(); } on_rez(integer parm) { state default; } timer() { handle_timer_hit(); } link_message(integer sender, integer num, string msg, key id) { handle_link_message(sender, num, msg, id); } }