// huffware script: tester for inventory exchanger, by fred huffhines. // // makes sure that the inventory exchanger is working, although this currently // needs some manual inspection to be sure that the items are properly exchanged // with the child prims. // // this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html // do not use it in objects without fully realizing you are implicitly accepting that license. // // requires inventory exchanger version 2.0 or better. ////////////// // do not redefine these constants. integer INVENTORY_EXCHANGER_HUFFWARE_ID = 10021; // the unique id within the huffware system for the jaunt script to // accept commands on. this is used in llMessageLinked as the num parameter. string HUFFWARE_PARM_SEPARATOR = "{~~~}"; // this pattern is an uncommon thing to see in text, so we use it to separate // our commands in link messages. //string HUFFWARE_ITEM_SEPARATOR = "{|||}"; // used to separate lists of items from each other when stored inside a parameter. // this allows lists to be passed as single string parameters if needed. integer REPLY_DISTANCE = 100008; // offset added to service's huffware id in reply IDs. // commands available via the library: string REGISTER_ASSETS_COMMAND = "#regis#"; // makes the root prim's inventory exchanger track a set of items which each participating // child prim should have. this command is only available to the root prim; child prims // cannot register any assets but instead can get updates on the assets. the parameter // required is a list of asset definitions, wrapped by the huffware item separator. each // asset definition is in turn a two part list wrapped with the asset field separator. string ASSET_FIELD_SEPARATOR = "&&"; // separates the type from the name in our list. string WILDCARD_INVENTORY_NAME = "ALL"; // this keyword can be used to register all of the inventory items available of the // specified type. this should be passed as the inventory item name in the second half of // an asset definition list. string WHACK_INVENTORY_SIGNAL = "DEL*"; // ensures that the child prim doesn't maintain *any* of the inventory of the type specified. string AVAILABLE_ASSETS_EVENT = "#gotz#"; // the root prim publishes this event to list out what items it has available. the child // prims need to ask for anything that they're currently missing. the included parameters // are in the same format as the register assets command, but no wildcards will be present; // all asset names will be fully expanded. string REQUEST_UPDATES = "#nupd#"; // used by the child prim to request an updated version of an asset or assets. the parameters // should follow the register assets command. string FINISHED_UPDATING = "#donq#"; // a signal sent from the root prim to the child prim when the root has finished updating // the assets requested. this lets the child know that it can clean out any outdated versions // of items which got an update. there are no parameters to this, because the child prim // should have at most one update outstanding at a time. ////////////// // looks for an inventory item with the same prefix as the "basename_to_seek". integer find_basename_in_inventory(string basename_to_seek, integer inv_type) { integer num_inv = llGetInventoryNumber(inv_type); if (num_inv == 0) return -1; // nothing there! integer indy; for (indy = 0; indy < num_inv; indy++) { if (is_prefix(llGetInventoryName(inv_type, indy), basename_to_seek)) return indy; } return -2; // failed to find it. } // returns the name of the inventory exchange script, if one is present. we don't worry // about there being more than one present; that's a different script's problem rather // than one from the inventory exchanger. string get_exchangers_name() { integer found = find_basename_in_inventory("inventory exchanger", INVENTORY_SCRIPT); if (found < 0) { return ""; } return llGetInventoryName(INVENTORY_SCRIPT, found); } // tell the root prim's inventory exchanger what to monitor. post_exchangeable_assets() { llMessageLinked(LINK_THIS, INVENTORY_EXCHANGER_HUFFWARE_ID, REGISTER_ASSETS_COMMAND, wrap_parameters([ (string)INVENTORY_LANDMARK + ASSET_FIELD_SEPARATOR + "ALL", (string)INVENTORY_SOUND + ASSET_FIELD_SEPARATOR + "ALL", (string)INVENTORY_SCRIPT + ASSET_FIELD_SEPARATOR + get_exchangers_name(), (string)INVENTORY_TEXTURE + ASSET_FIELD_SEPARATOR + "ALL" ])); } ////////////// // from hufflets... integer debug_num = 0; // a debugging output method. can be disabled entirely in one place. log_it(string to_say) { debug_num++; // tell this to the owner. llOwnerSay(llGetScriptName() + "[" + (string)debug_num + "] " + to_say); // say this on an unusual channel for chat if it's not intended for general public. // llSay(108, llGetScriptName() + "[" + (string)debug_num + "] " + to_say); // say this on open chat that anyone can hear. we take off the bling for this one. // llSay(0, to_say); } // joins a list of parameters using the parameter sentinel for the library. string wrap_parameters(list to_flatten) { return llDumpList2String(to_flatten, HUFFWARE_PARM_SEPARATOR); } // returns the index of the first occurrence of "pattern" inside // the "full_string". if it is not found, then a negative number is returned. integer find_substring(string full_string, string pattern) { return llSubStringIndex(llToLower(full_string), llToLower(pattern)); } // returns TRUE if the "prefix" string is the first part of "compare_with". integer is_prefix(string compare_with, string prefix) { return find_substring(compare_with, prefix) == 0; } // end hufflets. ////////////// default { state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } on_rez(integer parm) { state rerun; } } state rerun { state_entry() { state default; } } state real_default { state_entry() { llSetTimerEvent(14); // pretty fast update cycle will push the exchange events. post_exchangeable_assets(); } // this tester has no link message responsibilities. once it tells the root prim's // inventory exchanger what to do, that's all it needs to say. // link_message(integer link_num, integer service, string cmd, key parms) {} timer() { // repost all the assets we care about. this ensures that we're up to date if the // inventory changes. post_exchangeable_assets(); } }