// huffware script: wylie controller, by fred huffhines and wam7c macchi. // // accepts wylie input and distributes the command to the various parts of the letter. // // this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html // do not use it in objects without fully realizing you are implicitly accepting that license. // // configurable values... the settings below are just defaults. integer LISTENING_CHANNEL = 0; // the channel where we'll listen for commands. integer ONLY_LISTEN_TO_OWNER = FALSE; // if true, only the owner's voice counts. integer SHOW_CHANNEL = TRUE; // puts a title over our heads if true. vector TITLE_COLOR = <1.0, 1.0, 1.0>; // the color the title should be. integer DEBUGGING = FALSE; // if this is true, then the debugging will be noisy. // constants... do not change these. integer STARTUP_CODE_NOTECARD_RETRIES = 14042; // secret code used to launch the wylie writers with many notecard retries. // channels for speech / link messages. integer LOWER_VOWEL_CHANNEL = 11008; integer CONSONTANT_CHANNEL = 21008; integer UPPER_VOWEL_CHANNEL = 31008; string RESET_TEXTURE_WORD = "reset-texture"; // tells the letter blocks to go back to default texture. string BROADCAST_WORD = "bcast"; // used to tell many wylie writers to do something at the same time. string WYLIE_NOTEWORTHY_SIGNATURE = "#wylie"; // the notecard must begin with this as its first line for it to be // recognized as our configuration card. integer SNOOZE_BEFORE_CONFIG_RESET = 14; // number of seconds to wait before trying to read notecard again. // requires noteworthy library v10.2 or better. ////////////// // do not redefine these constants. integer NOTEWORTHY_HUFFWARE_ID = 10010; // the unique id within the huffware system for the noteworthy script to // accept commands on. this is used in llMessageLinked as the num parameter. string HUFFWARE_PARM_SEPARATOR = "{~~~}"; // this pattern is an uncommon thing to see in text, so we use it to separate // our commands in link messages. string HUFFWARE_ITEM_SEPARATOR = "{|||}"; // used to separate lists of items from each other when stored inside a parameter. // this allows lists to be passed as single string parameters if needed. integer REPLY_DISTANCE = 100008; // offset added to service's huffware id in reply IDs. string NOTECARD_READ_CONTINUATION = "continue!"; // returned as first parameter if there is still more data to handle. string BAD_NOTECARD_INDICATOR = "bad_notecard"; // indicates that the notecard reading process has failed to find an appropriate one. string BUSY_READING_INDICATOR = "busy_already"; // this return value indicates that the script is already in use by some other script. // the calling script should try again later. // commands available via the noteworthy library: string READ_NOTECARD_COMMAND = "#read_note#"; // command used to tell the script to read notecards. needs a signature to find // in the card as the first parameter, and a randomly generated response code for // the second parameter. the response code is used to uniquely identify a set of // pending notecard readings (hopefully). the signature can be empty or missing. // the results will be fired back as the string value returned, which will have // as first element the notecard's name (or "bad_notecard" if none was found) and // as subsequent elements an embedded list that was read from the notecard. this // necessarily limits the size of the notecards that we can read and return. // ////////////// // global variables that track notecard reading and any configuration found. string global_notecard_name; // name of our notecard in the object's inventory. integer response_code; // set to uniquely identify the notecard read in progress. list global_config_list; // a collection of configuration parameters from our notecard. integer global_config_index; // allows wrap-around feature, which we don't use here. integer startup_parm = 0; // the startup parameter for the script. integer retries_allowed = 1; // number of attempts to read notecards. // sets the object up. initialize_wylie() { // listen for commands from the appropriate person(s) on the right channel. key id = NULL_KEY; if (ONLY_LISTEN_TO_OWNER) id = llGetOwner(); llListen(LISTENING_CHANNEL, "", id, ""); // display a text title if we were configured to. float title_alpha = 1.0; if (!SHOW_CHANNEL || !LISTENING_CHANNEL) title_alpha = 0.0; llSetText("/" + (string)LISTENING_CHANNEL, TITLE_COLOR, title_alpha); if (LISTENING_CHANNEL) { // if we're not on open chat listen, then we still peek out on the // open chat channel for certain instructions. llListen(0, "", id, ""); } llSetTimerEvent(SNOOZE_BEFORE_CONFIG_RESET); // snooze a bit, and try reading again. if (startup_parm == STARTUP_CODE_NOTECARD_RETRIES) { ///hmmm: parameterize retries_allowed = 11; startup_parm = -3; // no longer allowed to hit unless we get restarted. } retries_allowed--; } // tells all the character blocks to go back to their default texture. reset_textures() { set_texture(LOWER_VOWEL_CHANNEL, RESET_TEXTURE_WORD); set_texture(CONSONTANT_CHANNEL, RESET_TEXTURE_WORD); set_texture(UPPER_VOWEL_CHANNEL, RESET_TEXTURE_WORD); } // makes one of the blocks show the tibetan character, if it knows it. set_texture(integer block_number, string tib_char_wylie) { llMessageLinked(LINK_SET, block_number, tib_char_wylie, NULL_KEY); } // find the vowel in the string provided and separate the word into its // components for each of the blocks (in the order: upper, middle, lower). list consume_wylie(string maybe_wylie_in) { string maybe_wylie = llToLower(maybe_wylie_in); // drop to lower case. // if it has a space in it, then it's not for us. integer posn = llSubStringIndex(maybe_wylie, " "); if (posn >= 0) return []; // wrong answer. list vowels = [ "a", "e", "i", "o", "u" ]; integer vow_indy; for (vow_indy = 0; vow_indy < llGetListLength(vowels); vow_indy++) { string curr_vow = llList2String(vowels, vow_indy); posn = find_substring(maybe_wylie, curr_vow); if (posn >= 0) { // found one! // log_it("found the vowel " + curr_vow); //hmmm: here is where better logic would be needed to support multi-vowel words. //hmmm: here is also where better logic needed for processing words, with multiple chars. // that would just require splitting the remainder off instead of having the rule about // vowel must be at end. // compute the consonant portion. string consonant = llGetSubString(maybe_wylie, 0, posn - 1) + "a"; // we guess that the consonant is about right already. // dratted special cases for specific characters. if (maybe_wylie == curr_vow + "h") consonant = "ah"; else if (maybe_wylie == curr_vow) consonant = "a"; // log_it("consonant now is " + consonant); // now calculate the right vowel(s) and where they live. string lower_vowel; string upper_vowel; if (curr_vow == "a") { // no extra vowel markers, since there's an 'a'. lower_vowel = RESET_TEXTURE_WORD; upper_vowel = RESET_TEXTURE_WORD; } else if (curr_vow == "u") { // our one vowel that goes below. lower_vowel = curr_vow; upper_vowel = RESET_TEXTURE_WORD; } else { // mainstream vowels fly high. lower_vowel = RESET_TEXTURE_WORD; upper_vowel = curr_vow; } // log_it("success, answering: " + upper_vowel + " / " + consonant + " / " + lower_vowel); return [ upper_vowel, consonant, lower_vowel ]; } } // no vowel was found!? return []; } ////////////// // joins a list of parameters using the parameter sentinel for the library. string wrap_parameters(list to_flatten) { return llDumpList2String(to_flatten, HUFFWARE_PARM_SEPARATOR); } ////////////// // this function fires off a request to the noteworthy library via a link message. // noteworthy will look for a notecard with our particular signature in it and // if it finds one, it will read the configuration therein. an empty string is // returned if noteworthy couldn't find anything. request_configuration() { global_notecard_name = ""; // reset any previous card. global_config_list = []; // toss previous contents. // try to find a notecard with our configuration. response_code = -1 * (integer)randomize_within_range(23, 80000, FALSE); string parms_sent = wrap_parameters([WYLIE_NOTEWORTHY_SIGNATURE, response_code]); llMessageLinked(LINK_THIS, NOTEWORTHY_HUFFWARE_ID, READ_NOTECARD_COMMAND, parms_sent); } // processes link messages received from the noteworthy library. integer handle_link_message(integer which, integer num, string msg, key id) { //log_it("got linkmsg: " + (string)which + " - " + (string)num + " - " + msg); if (num != NOTEWORTHY_HUFFWARE_ID + REPLY_DISTANCE) return FALSE; // not for us. // process the result of reading the notecard. list parms = llParseString2List(id, [HUFFWARE_PARM_SEPARATOR], []); string notecard_name = llList2String(parms, 0); integer response_for = llList2Integer(parms, 1); if (response_for != response_code) return FALSE; // oops, this isn't for us. if (notecard_name == BAD_NOTECARD_INDICATOR) { // should we try again? return FALSE; // drop that one. } // a valid notecard has been found. //log_it("notecard name: " + notecard_name); // snag all but the first two elements for our config now. global_config_list += llList2List(parms, 2, -1); if (notecard_name == BUSY_READING_INDICATOR) { llSetTimerEvent(SNOOZE_BEFORE_CONFIG_RESET); return FALSE; } else if (notecard_name != NOTECARD_READ_CONTINUATION) { global_notecard_name = notecard_name; // record its name for later use. // now we're done reading, process the file as a set of definitions. global_config_index = 0; // we are starting over in the config list. process_ini_config(); return TRUE; } else { // we're going to keep reading; notecard has more. llSetTimerEvent(SNOOZE_BEFORE_CONFIG_RESET); return FALSE; } } /////////////// // consumes the notecard in a very application specific way to retrieve our configuration items. // the example script only looks for two variables: name and description. if those are found in // the sample card, then they are proudly shown. parse_variable_definition(string to_parse) { //log_it("parse_var: " + to_parse); string content; // filled after finding a variable name. if ( (content = get_variable_value(to_parse, "channel")) != "") { LISTENING_CHANNEL = (integer)content; } else if ( (content = get_variable_value(to_parse, "owner_only")) != "") { ONLY_LISTEN_TO_OWNER = (integer)content; } else if ( (content = get_variable_value(to_parse, "show_channel")) != "") { SHOW_CHANNEL = (integer)content; } else if ( (content = get_variable_value(to_parse, "title_color")) != "") { TITLE_COLOR = (vector)content; } } initialize_notecard_reader() { // reset our relevant variables. global_notecard_name = ""; global_config_list = []; global_config_index = 0; // reset our configurable constants to the defaults. LISTENING_CHANNEL = 0; ONLY_LISTEN_TO_OWNER = FALSE; SHOW_CHANNEL = TRUE; TITLE_COLOR = <1.0, 1.0, 1.0>; // request that the noteworthy library start looking for our notecard. request_configuration(); llSetTimerEvent(SNOOZE_BEFORE_CONFIG_RESET); // snooze a bit, and try reading again. } hear_the_voices(integer channel, string name, key id, string message) { if (ONLY_LISTEN_TO_OWNER && (id != llGetOwner())) return; // not valid from this guy. if (!channel && (id == llGetOwner())) { ///&& LISTENING_CHANNEL && // this is general chat, which is not our listening channel. we only // allow special owner commands here. if (is_prefix(message, BROADCAST_WORD)) { // whoa, they know the secret broadcasting code. channel = LISTENING_CHANNEL; // chop the bcast word, plus a space, from the command. message = llDeleteSubString(message, 0, llStringLength(BROADCAST_WORD)); } } if (channel != LISTENING_CHANNEL) return; // this is not for us. if (message == "reset") { reset_textures(); return; } else if ( (message == "self-destruct") && (id == llGetOwner())) { // this is going to send us to object heaven, we hope. llDie(); } // wasn't a command to reset, so let's see if we know it. list chopped = consume_wylie(message); if (llGetListLength(chopped) != 3) return; // not understood as even close to wylie. set_texture(UPPER_VOWEL_CHANNEL, llList2String(chopped, 0)); set_texture(CONSONTANT_CHANNEL, llList2String(chopped, 1)); set_texture(LOWER_VOWEL_CHANNEL, llList2String(chopped, 2)); } ////////////// // from hufflets... integer debug_num = 0; // a debugging output method. can be disabled entirely in one place. log_it(string to_say) { debug_num++; // tell this to the owner. llOwnerSay(llGetScriptName() + "[" + (string)debug_num + "] " + to_say); // say this on an unusual channel for chat if it's not intended for general public. // llSay(108, llGetScriptName() + "[" + (string)debug_num + "] " + to_say); // say this on open chat that anyone can hear. we take off the bling for this one. // llSay(0, to_say); } // the string processing methods are not case sensitive. // returns TRUE if the "pattern" is found in the "full_string". integer matches_substring(string full_string, string pattern) { return (find_substring(full_string, pattern) >= 0); } // returns the index of the first occurrence of "pattern" inside // the "full_string". if it is not found, then a negative number is returned. integer find_substring(string full_string, string pattern) { return llSubStringIndex(llToLower(full_string), llToLower(pattern)); } // returns TRUE if the "prefix" string is the first part of "compare_with". integer is_prefix(string compare_with, string prefix) { return find_substring(compare_with, prefix) == 0; } // strips the spaces off of the beginning and end of a string. string strip_spaces(string to_strip) { // clean out initial spaces. while (llGetSubString(to_strip, 0, 0) == " ") to_strip = llDeleteSubString(to_strip, 0, 0); // clean out ending spaces. while (llGetSubString(to_strip, -1, -1) == " ") to_strip = llDeleteSubString(to_strip, -1, -1); return to_strip; } // parses a variable definition to find the name of the variable and its value. // this returns two strings [X, Y], if "to_split" is in the form X=Y. list separate_variable_definition(string to_split) { integer equals_indy = llSubStringIndex(to_split, "="); // we don't support missing an equals sign, and we don't support it as the first character. if (equals_indy <= 0) return []; // no match. string x = llGetSubString(to_split, 0, equals_indy - 1); string y = llGetSubString(to_split, equals_indy + 1, -1); to_split = ""; // save space. return [ strip_spaces(x), strip_spaces(y) ]; } // returns a non-empty string if "to_check" defines a value for "variable_name". // this must be in the form "X=Y", where X is the variable_name and Y is the value. string get_variable_value(string to_check, string variable_name) { list x_y = separate_variable_definition(to_check); if (llGetListLength(x_y) != 2) return ""; // failure to parse a variable def at all. if (!is_prefix(llList2String(x_y, 0), variable_name)) return ""; // no match. return llList2String(x_y, 1); // a match! } // returns a number at most "maximum" and at least "minimum". // if "allow_negative" is TRUE, then the return may be positive or negative. float randomize_within_range(float minimum, float maximum, integer allow_negative) { if (minimum > maximum) { // flip the two if they are reversed. float temp = minimum; minimum = maximum; maximum = temp; } float to_return = minimum + llFrand(maximum - minimum); if (allow_negative) { if (llFrand(1.0) < 0.5) to_return *= -1.0; } return to_return; } // examines all entries that we got from the notecard to see if any contain definitions. // this is basically an INI file reader, but it uses a list instead of a file. // ini files provide a format with multiple sections of config information, like so: // [section_1] // name1=value1 // name2=value2 ...etc... // [section_2] // name1=value1 ...etc... process_ini_config() { integer indy; integer count = llGetListLength(global_config_list); // iterate across the items in our configuration to look for ones that are not done yet. for (indy = global_config_index; indy < count; indy++) { string line = llList2String(global_config_list, indy); // search for a section beginning. if (llGetSubString(line, 0, 0) == "[") { // we found the start of a section name. now read the contents. indy++; // skip section line. } integer sec_indy; for (sec_indy = indy; sec_indy < count; sec_indy++) { // read the lines in the section. line = llList2String(global_config_list, sec_indy); if (llGetSubString(line, 0, 0) != "[") { // try to interpret this line as a variable setting. this is just // one example of a way to handle the config file; one might instead // want to do something below once a whole section is read. parse_variable_definition(line); indy = sec_indy; // track that we've passed this line. } else { // we're at the beginning of a new section now, so start processing its // configuration in the outer loop. indy = sec_indy - 1; // set indy to proper beginning of section. global_config_index = indy; // remember where we had read to. sec_indy = count + 3; // skip remainder of inner loop. } } } global_config_index = 0; // reset outer position if want to re-read. } // locates the item with "name_to_find" in the inventory items with the "type". // a value from 0 to N-1 is returned if it's found, where N is the number of // items in the inventory. integer find_in_inventory(string name_to_find, integer inv_type) { integer num_inv = llGetInventoryNumber(inv_type); if (num_inv == 0) return -1; // nothing there! integer inv; for (inv = 0; inv < num_inv; inv++) { if (llGetInventoryName(inv_type, inv) == name_to_find) return inv; } return -2; // failed to find it. } ////////////// ////////////// // huffware script: auto-retire, by fred huffhines, version 2.5. // distributed under BSD-like license. // !! keep in mind that this code must be *copied* into another // !! script that you wish to add auto-retirement capability to. // when a script has auto_retire in it, it can be dropped into an // object and the most recent version of the script will destroy // all older versions. // // the version numbers are embedded into the script names themselves. // the notation for versions uses a letter 'v', followed by two numbers // in the form "major.minor". // major and minor versions are implicitly considered as a floating point // number that increases with each newer version of the script. thus, // "hazmap v0.1" might be the first script in the "hazmap" script continuum, // and "hazmap v3.2" is a more recent version. // // example usage of the auto-retirement script: // default { // state_entry() { // auto_retire(); // make sure newest addition is only version of script. // } // } // this script is partly based on the self-upgrading scripts from markov brodsky // and jippen faddoul. ////////////// auto_retire() { string self = llGetScriptName(); // the name of this script. list split = compute_basename_and_version(self); if (llGetListLength(split) != 2) return; // nothing to do for this script. string basename = llList2String(split, 0); // script name with no version attached. string version_string = llList2String(split, 1); // the version found. integer posn; // find any scripts that match the basename. they are variants of this script. for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { // found a basic match at least. list inv_split = compute_basename_and_version(curr_script); if (llGetListLength(inv_split) == 2) { // see if this script is more ancient. string inv_version_string = llList2String(inv_split, 1); // the version found. // must make sure that the retiring script is completely the identical basename; // just matching in the front doesn't make it a relative. if ( (llList2String(inv_split, 0) == basename) && ((float)inv_version_string < (float)version_string) ) { // remove script with same name from inventory that has inferior version. llRemoveInventory(curr_script); } } } } } // // separates the base script name and version number. used by auto_retire. list compute_basename_and_version(string to_chop_up) { // minimum script name is 2 characters plus a version. integer space_v_posn; // find the last useful space and 'v' combo. for (space_v_posn = llStringLength(to_chop_up) - 3; (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); space_v_posn--) { // look for space and v but do nothing else. } if (space_v_posn < 2) return []; // no space found. // now we zoom through the stuff after our beloved v character and find any evil // space characters, which are most likely from SL having found a duplicate item // name and not so helpfully renamed it for us. integer indy; for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { if (llGetSubString(to_chop_up, indy, indy) == " ") { // found one; zap it. since we're going backwards we don't need to // adjust the loop at all. to_chop_up = llDeleteSubString(to_chop_up, indy, indy); } } string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); // ditch the space character for our numerical check. string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); // strip out a 'v' if there is one. if (llGetSubString(chop_suffix, 0, 0) == "v") chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); // if valid floating point number and greater than zero, that works for our version. string basename = to_chop_up; // script name with no version attached. if ((float)chop_suffix > 0.0) { // this is a big success right here. basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); return [ basename, chop_suffix ]; } // seems like we found nothing useful. return []; } // ////////////// //defect in default state: // if no response from noteworthy library, infinite hang. default { state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } on_rez(integer parm) { startup_parm = parm; state rerun; } } state rerun { state_entry() { state default; } } state real_default { state_entry() { if (DEBUGGING) log_it("started, free mem=" + (string)llGetFreeMemory()); auto_retire(); // make sure newest addition is only version of script. if (DEBUGGING) log_it("entered default state."); initialize_wylie(); initialize_notecard_reader(); } state_exit() { llSetTimerEvent(0); } // process the response from the noteworthy library. link_message(integer which, integer num, string msg, key id) { if (handle_link_message(which, num, msg, id)) state ready_for_instructions; } // restart when we see changes to our notecard configuration. changed(integer change) { if (change & CHANGED_INVENTORY) { llSleep(4); // delay to avoid rez-time premature startup. if (DEBUGGING) log_it("restarting due to inv change."); state rerun; } } // invoked when the notecard reading has failed. timer() { if (global_notecard_name == "") { if (retries_allowed < 0) { if (DEBUGGING) log_it("ran out of retries, skipping reset."); state ready_for_instructions; } if (DEBUGGING) log_it("timed out, going back to default."); state default; // start over again. } } listen(integer channel, string name, key id, string message) { hear_the_voices(channel, name, id, message); } on_rez(integer parm) { startup_parm = parm; state rerun; } } state ready_for_instructions { state_entry() { if (DEBUGGING) log_it("entered ready_for_instructions state."); initialize_wylie(); } state_exit() { llSetTimerEvent(0); } listen(integer channel, string name, key id, string message) { hear_the_voices(channel, name, id, message); } // reset when we see changes to our notecard configuration. changed(integer change) { if (change & CHANGED_INVENTORY) { if (DEBUGGING) log_it("inventory change seen; restarting"); state rerun; } } on_rez(integer parm) { startup_parm = parm; state default; } }